(last time i checked it still worked, just needs some small tweaks to things like max torch count and food, otherwise the game overflows and crashes when you finish a dungeon and it's re-selling your supplies, maybe set max stack to 99, not 9,999 for said items) I'll try to see if I can throw in the list of new trinkets with the shieldbreaker at some point.Ĭan it be possible to merge the larger stack sizes script from this table into your table and help keep it updated for future versions? love the broken nature of it when i'm testing things out for balance character wise. Probably missed a few scripts aside from the ones that were already broken (SetHeroResistance, IgnoreEstate, IgnoreHero, etc) but here's what I got so far. Seems like for the most part it was an address adjustment. I'd just like to see if it can be pulled off somehow or if any pointers might be provided is all.Īgain no pressure or anything, just if you have time or theory.Hey guys, sorry for the delay, busy with a few work projects, here's an update for what I could find. I feel since they are 1 or 2 use abilities it might be hard to figure its exact address if that would even work either. Now I'm not posting this as a request or favor, but I would like to know if there was a way to find how to reset its count or able to use it more frequently if I can freeze its value. Example "Emboldening Vapors" for the Plague Doctor, and I know Dismas' 4th ability is a single use per battle as well. with some abilities they are limited to one or 2 uses per battle. Just in case this detail is needed, im playing on hardest difficulty with all dlc's installed, no mods. While not usually an issue in a long run, i sometimes love to play around with some of these cheat even tho my knowledge of how to implement them is almost minimal. i had a question about some limited ability uses in this game.
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